2D Fighting Game Demo
A custom fighting game developed by Move & Feel featured a guided trial mode, a wellness bar that rewarded fluid movement, and gesture-based defensive mechanics designed to make the wearable interaction immediately legible.
Trial mode
A guided training flow introduced each movement mechanic step by step, making onboarding clear even for first-time players.
Wellness bar
Fluid and controlled motions filled the wellness bar and unlocked the wellness wave, adding a readable reward loop to expressive play.
Parry gesture
An innovative parry system mapped defensive movements to real body gestures, creating an intuitive and immersive experience.